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1. [Feedback] Jumping out of your moving LAV should not cause suicide - in Feedback/Requests [original thread]
yea it's sad when you can see people tk repeatedly with needles and not get punished-but you see one guy taxi 1+ people somewhere and if they all jump out while it's moving and the car runs all of them (including the driver) over and the driver ge...
- by Mako LandSharkX - at 2013.12.14 09:12:00
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2. Reviving - in Feedback/Requests [original thread]
added support for revive options for this reason FF TK Grief with video example
- by Mako LandSharkX - at 2013.12.13 15:48:00
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3. [FEEDBACK] [Video] Friendly Fire TK griefing - in Feedback/Requests [original thread]
Dj grammer wrote: So it's either TK and ruin the experience for others or play pubs?. with the current systems in place-pretty much. My comment was aimed more at those throwing around insults and the intent to grief him to **** him off rathe...
- by Mako LandSharkX - at 2013.12.13 07:29:00
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4. [FEEDBACK] [Video] Friendly Fire TK griefing - in Feedback/Requests [original thread]
XJC2 wrote: Join Gankster's Paradice. We're running grief squads all day or at least join our channel. Caldari and Amarr loyalists only. I have no problem with grief squads, I actually applaud your effort. I just think ccp needs to give rev...
- by Mako LandSharkX - at 2013.12.13 06:44:00
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5. [FEEDBACK] [Video] Friendly Fire TK griefing - in Feedback/Requests [original thread]
I enjoy the threat of friendly fire and appreciate the intention of allowing TK's to be a part of the game. I do take issue when my character becomes caught in a helpless chain of deaths and revivals until the person TK'ing me runs out of ammo. If...
- by Mako LandSharkX - at 2013.12.12 08:44:00
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6. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
Reading and replying to a different thread I I chose to edit my my initial post in this one. Though I probably didn't do a great job of replying to either
- by Mako LandSharkX - at 2013.06.21 05:03:00
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7. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
Likes: Risk/Reward make things feel more important even if they arn't yet.
Orbital support from EVE (not warbarge).
Organized team gameplay (as opposed to un organized pub/fw).
Dislikes (change please): Game performance, lag...
- by Mako LandSharkX - at 2013.06.12 22:54:00
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8. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
CCP FoxFour wrote: ...Chief Operations Officer does need a new name, something that makes it more obvious as a DUST specific role. Possibly terrestrial logistics officer. perhaps just stick "infantry" in these kind of titles? like "Chief Infa...
- by Mako LandSharkX - at 2013.06.12 03:50:00
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9. Squad Ideas for better teamwork? - in Feedback/Requests [original thread]
I too would like to see squad command auras-and I assume we'll most likely see that manifest in some relation to command drosuits when they are put in. I'm suprised they didnt make a squad command skill that was required to create/lead squads an...
- by Mako LandSharkX - at 2012.08.22 07:47:00
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10. Request: Reveal Map Name In Lobby - in Feedback/Requests [original thread]
tl:dr but + 1 for the title.
- by Mako LandSharkX - at 2012.08.21 04:49:00
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11. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
-when players are blown up and pushed away from the spot of their death the area of interaction for reviving the downed ally with nanite injectors does not follow the dead body-it stays at the location they died...which can be very confusing and h...
- by Mako LandSharkX - at 2012.08.19 11:52:00
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12. [feedback] [precurser] Contribution & ISK rewards - in Feedback/Requests [original thread]
regardless of the deminishing rewards-my issue is with the match to match large swings of inconsistent rewards with more or less consistent contribution in games. if my problem was a slow decline of rewards I wouldnt be chatting up this subject.
- by Mako LandSharkX - at 2012.08.19 10:28:00
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13. [feedback] [precurser] Contribution & ISK rewards - in Feedback/Requests [original thread]
does the diminishing rewards reset before the server does? because i didnt get may 40k sp games until the last few hours...and they werent my most contributing matches by a long shot. (edit) and I guess i wasn't clear-the matches I used as exampl...
- by Mako LandSharkX - at 2012.08.19 08:38:00
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14. [feedback] [precurser] Contribution & ISK rewards - in Feedback/Requests [original thread]
I dont understand the differences and correlation between warpoints, ingame points, kills, and your contribution accumulated at the end of a match. Rewards seem pretty inconsistent... ...in some matches i'll do diddly squat-complete no objetives ...
- by Mako LandSharkX - at 2012.08.19 08:23:00
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15. [feedback] sniping & target indicator - in Feedback/Requests [original thread]
Kivverg wrote: They're out of range. The tech 1 sniper rifles seem to have range only slightly longer than assaults rifles. dump two points into Light Weapon Sharpshooting and you'll notice that most of those shots start hitting, i garunt...
- by Mako LandSharkX - at 2012.08.18 22:37:00
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16. [feedback] sniping & target indicator - in Feedback/Requests [original thread]
I've started this precurser patch with a lot of sniping, and it seems far more sketchy then what i remember from my last month+ of play. More often then not I find myself scoped/crouched/steadied/red dot indicator on my enemy who is not near a ve...
- by Mako LandSharkX - at 2012.08.18 11:17:00
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17. [Request] Vehicle Supply Module - in Feedback/Requests [original thread]
If it's not already in the works, I'd like to see a vehicle module that works like supply posts or at the very least a nanohive. I dont think this is much of a stretch if you can already have the clone pod things (vehicle droplink module) and tha...
- by Mako LandSharkX - at 2012.08.08 09:52:00
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18. Tank drivers != Main Gun Control - in Feedback/Requests [original thread]
I support this idea. So long as drivers start getting more piloting points (like for squad spawning, more kill assist points, etc) rather then weak gunner assists. For those complaining that it's "their isk investment-they should be manning the g...
- by Mako LandSharkX - at 2012.08.08 09:35:00
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19. [Request] To CCP: How to make the game accessible (Item restrictions) - in Feedback/Requests [original thread]
This idea is probably the best thing I've heard/read for improving accessibility. I'd only considered PvE/ai bot missions down the road being able to satisfy and cater to newbies tryin to train up and get into the game...until I read this post. Th...
- by Mako LandSharkX - at 2012.07.14 08:07:00
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20. [Request] VR Training Room - in Feedback/Requests [original thread]
OP has a good idea, but I'd be satisfied if it was simply a shooting range VR room for one person to access from their personal quarters. Sure a full on practice arena with people would be better-but if it's easier to just make a space for me to ...
- by Mako LandSharkX - at 2012.07.14 07:33:00
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